Guerrilla has a reputation as one of Europe's leading game developers, and is based in the very heart of Amsterdam, in a brand new studio close to Rembrandt Square. Founded in 2000 as the result of a merger between three smaller studios, Guerrilla now employs more than 160 developers from all over the world.
After the successful release of the original Killzone™, Guerrilla was acquired by Sony Interactive Entertainment in 2005. It went on to create the critically acclaimed handheld spin-off, Killzone™: Liberation, as well as the award-winning sequel, Killzone® 2. The studio released Killzone®3 to eager audiences in early 2011, and is currently in the process of developing a second IP.
Guerrilla is committed to recruiting, developing and retaining the best talent in the industry. Under the banner of the 'United Nations of Guerrilla,' employees from 25 different nationalities work to achieve incredibly high production standards. It's not all work and no play, however, as the studio frequently organizes company-wide Frag Fests and indoor soccer tournaments.
Guerrilla recently relocated to a state-of-the-art office near Rembrandt Square, in the cultural and historical center of Amsterdam. The new location comes with high-quality motion capture and audio recording facilities, as well as a 3D cinema and a restaurant-grade kitchen.
WWS Europe offers a comprehensive range of benefits in addition to competitive salary levels. Benefits include;
- Healthcare and Dental scheme
- Permanent Health Insurance (Policy to provide payments in the event of long-term illness or disability)
- Pension (Defined contribution Plan)
- 25 days' holiday entitlement
- Free Games allocation
- Training and development programmes (Technical and soft skills training)
Please note; Benefits may vary and can change from time to time
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